A build every Friday
From week three of any project there is something installable on your phone. Progress you can hold beats progress in a status document.
Founded 2019 · Fare, Huahine · French Polynesia
HUAHINE is a small game and app studio. We design, build, ship and run original titles on Google Play — and do the same work for partners who need a team that can take a build all the way to release.

across six live titles
446K ratings, Sept 2026
four games, two apps
nine localisations
Who you work with
Everyone here owns a discipline end to end, and everyone here is on the project you hire us for — there is no second-string team behind the pitch.
How we hold the line
Two of these have cost us contracts. We are keeping them.
From week three of any project there is something installable on your phone. Progress you can hold beats progress in a status document.
We agree a frame and memory budget before production and test it on hardware people actually own. Flagship performance is a side effect.
We will design a season pass. We will not design a countdown that exists purely to make a child panic. It has cost us work and we are keeping the rule.
Six to eight people who each own a discipline end to end. Nothing gets handed to a vendor at the point where it stops being fun.
Seven years
2019
Heiarii and Manoa start the studio in a rented room above a dive shop in Fare, building contract Android work to fund a first game.
2021
Reef Rescue enters closed testing. The decision to ship it with no lives and no energy timer is argued about for six weeks and then kept.
2023
Reef Rescue passes a million installs. The studio stops taking contract work that is not games or Android apps.
2024
Lagoon Drift and Tiki Tactics launch seven months apart. TideKeeper escapes from being an internal tool.
2026
Six live titles, 12.4M installs, and a hard cap of four partner projects a year so the catalogue keeps getting attention.
Fare, Huahine · French Polynesia · Overlapping hours from UTC-10 to UTC+3